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Ergonomic Protocol for Competitive E-Sport Athletes

University of Nevada, Las Vegas · NCT06781580

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Opens the official ClinicalTrials.gov record, with the study team’s contacts. Bored Studies doesn’t enroll anyone.

Key facts

Compensation
$10“This focus group will comprise of 5-7 volunteer participants who will be provided with an incentive of an additional $10 gift card to Steam, a gaming platform.”
Who can join
Ages 18+ · All sexes
Healthy volunteers
Accepted
Study type
Interventional · Not applicable
Target enrollment
12
US sites recruiting
1
Study start
February 1, 2025
Record last updated
February 27, 2025

Status re-checked against ClinicalTrials.gov within the last 12 hours.

What the study is about

The goal of this clinical trial is to learn if this ergonomic protocol can improve performance and reduce ergonomic risk in esports athletes. It will also learn about the insight of esports athletes and their experience in implementing this new protocol. The main questions it aims to answer are:

Does this ergonomic protocol improve performance? Does this ergonomic protocol reduce ergonomic risk?

Researchers will assign the protocol to esports athletes who meet inclusion criteria and express interest in participating in the study. A pre-post design will be conducted to note any differences.

Participants will

  • Participate in a 6-week study with 4 in-person visits
  • Volunteers will be requested to participate in a focus group during Week 6.
  • Implement the strengthening protocol 3x a week and a warm up/cool down protocol before and after each gaming session.
  • Attend one educational session about gaming ergonomics during Week 1
  • Complete the Rapid Entire Body Assessment, Kovaaks Asessment, and a Questionnaire during Week Zero, Week 3, and Week 6.

Being studied: Esports Ergonomic Protocol

Conditions: No Disease or Condition is Being Studied

Eligibility criteria

Copied from the official record. The study team makes the final decision at screening.

Show full criteria

Inclusion Criteria

  • 18+ years old
  • Primarily participates in PC games(s) using mouse and keyboard for at least a year
  • Plays at least 10 hours a week
  • Must be affiliated with an established Esports team or organization
  • Must have transportation

Exclusion Criteria

  • Individuals currently receiving treatment for self-reported pain related to prolonged gaming
  • Those with a history of surgical procedures in the upper extremities
  • Individuals with cognitive impairments
  • Individuals with a history of a neck, shoulder, wrist, and/or back injury

Recruiting US locations

  • University of Nevada, Las Vegas

    Las Vegas, NV 89154

    Site contact: Victoria Bernabae · 702-895-1811 · mariavictoria.bernabe@unlv.edu

Study contacts (from the official record)

  • Althea Rivera · (702) 215 1588 · rivera21@unlv.nevada.edu
  • Donnamarie Krause, Ph.D · (763) 234 2532 · donnamarie.krause@unlv.edu
Ergonomic Protocol for Competitive E-Sport Athletes (NCT06781580) | Bored Studies