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Head-Cancelled Virtual Reality for Ocular Cranial Nerve Palsies

Kevin Houston · with American Academy of Optometry · NCT06417216

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Opens the official ClinicalTrials.gov record, with the study team’s contacts. Bored Studies doesn’t enroll anyone.

Key facts

Compensation
Not posted. Ask the study team before screening.
Who can join
Ages 18+ · All sexes
Healthy volunteers
Accepted
Study type
Interventional · Not applicable
Target enrollment
40
US sites recruiting
2
Study start
September 10, 2024
Record last updated
April 6, 2026

Status re-checked against ClinicalTrials.gov within the last 12 hours.

What the study is about

This study is investigating whether eye exercises for abducens palsy and internuclear ophthalmoplegia increase ocular range of motion in the paretic direction when performed in virtual reality under head-cancelled compared to head-active conditions.

Being studied: Head-cancelled virtual reality

Conditions: Internuclear Ophthalmoplegia; Palsy, Abducens

Eligibility criteria

Copied from the official record. The study team makes the final decision at screening.

Show full criteria

OCNP Group Inclusion Criteria

  • Presence of OCNP in one eye with 50% range-of-motion limitation or worse
  • Able to provide informed consent and will be able to fluently read and understand spoken English

OCNP Group Exclusion Criteria

  • Presence of bilateral OCNP
  • Range of motion better than 50%
  • Visual acuity worse than 20/100 in either eye
  • Greater than 4-line difference in visual acuity between the eyes,
  • Structural anomalies or sensory sensitivities (e.g. visual motion sensitivity) that would prevent them from wearing or tolerating a VR headset

Participants will be excluded if they are unable to participate if inclusion criteria are not met.

Normal Group Inclusion Criteria

  • Absence of OCNP or other neurological or neuro-ophthalmic diseases
  • No strabismus
  • Have normal or near-normal vision with glasses or contact lenses.
  • Be able to provide informed consent and will be able to fluently read and understand spoken English

Normal Group Exclusion Criteria

  • Visual acuity worse than 20/100 in either eye
  • Greater than 4-line difference in visual acuity between the eyes
  • Structural anomalies or sensory sensitivities (e.g. visual motion sensitivity) that would prevent them from wearing or tolerating a VR headset
  • Known inability to tolerate visual testing of at least 20 minutes continuously.

Recruiting US locations

  • Brooks Rehabilitation Hospital

    Jacksonville, FL 32216

    Site contact: Hannah Grimes · 904-345-7373 · Hannah.Grimes@Brooksrehab.org

  • Vision Source of Worcester

    Worcester, MA 01610

    Site contact: Kevin E Houston, OD · 508-753-5103 · khouston@wsvisionsource.com

Study contacts (from the official record)

  • Kevin Houston, OD · 508-753-5103 · khouston@wsvisionsource.com
  • Shelli Levasseur, BS · 5087535103 · mlevasseur@wsvisionsource.com
Head-Cancelled Virtual Reality for Ocular Cranial Nerve Palsies (NCT06417216) | Bored Studies